Game Engine Design
From ArdekanturWiki
Contents |
[edit] Objects and Environment
- Character
- NPC
- Player
- Animal
- Pet
- Livestock
- WildAnimal
- Screen
- Location
- Cutscene
[edit] Onscreen
- Backlayer
- FrontLayer
- DialogueBox
[edit] Map Engine
- Item
[edit] Other Engines
- ScheduleItem
- Holiday
- Timekeeper
[edit] Deep Engine
- Engine
UML Diagrams and the like will be forthcoming.

